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Knowledge Graph: Mind as Machine: A History of Cognitive Science (Margaret A. Boden, 2006)
Editorial spotlight: ↑ computational functionalism — the paradigm shift
Concepts
Boden's computational functionalism (importance 5): The central thesis: mind can be understood as information processing independent of its physical substrate. This is the unifying idea across all of cognitive science's history.. Source: (from training memory of book).
Craik's mental models (1943) (importance 5): Kenneth Craik's The Nature of Explanation proposed that the mind constructs small-scale models of reality to predict events. First computational theory of mind.. Source: (from training memory of book).
Wiener's cybernetics (importance 5): Norbert Wiener's framework treating control and communication in animals and machines as unified phenomena through feedback loops.. Source: (from training memory of book).
Boden's cognitive revolution (1960s) (importance 5): The paradigm shift from behaviorism to information-processing models of mind. Enabled by computer metaphor and formal theories.. Source: (from training memory of book).
GOFAI (Good Old-Fashioned AI) (importance 4): Boden's term for classical symbolic AI based on explicit rules and logical reasoning. Dominant paradigm 1956-1980s.. Source: (from training memory of book).
Chomsky's transformational grammar (importance 4): Noam Chomsky's theory that language has deep/surface structure and innate universal grammar. Revolutionized linguistics and challenged behaviorism.. Source: (from training memory of book).
PDP (parallel distributed processing) (importance 4): Rumelhart-McClelland's 1986 revival of connectionism with distributed representations and backpropagation. Challenged symbolic AI dominance.. Source: (from training memory of book).
Marr's three levels of analysis (importance 4): David Marr's framework: computational (what/why), algorithmic (how), implementational (physical substrate). Influential methodology for cognitive science.. Source: (from training memory of book).
embodied/situated cognition (importance 4): View that cognition is fundamentally shaped by bodily interaction with environment, not just abstract symbol manipulation. Challenge to classical AI.. Source: (from training memory of book).
machine learning paradigm shift (importance 4): Boden's account of the shift from hand-coded knowledge to learning from data. Enabled by statistics and big data.. Source: (from training memory of book).
Boden's computational creativity (importance 4): Margaret Boden's analysis of creativity as exploration/transformation of conceptual spaces. Can be computational without being routine.. Source: (from training memory of book).
unified cognitive architectures (importance 4): Boden's theme: comprehensive models of mind (SOAR, ACT-R, etc.) attempt to unify symbolic/subsymbolic, declarative/procedural.. Source: (from training memory of book).
Skinnerian behaviorism (importance 3): B.F. Skinner's view that behavior is shaped by environmental reinforcement without reference to internal mental states. Dominant in psychology pre-1960.. Source: (from training memory of book).
Schank's scripts & Minsky's frames (importance 3): Structured knowledge representations for stereotypical situations and objects. Enabled natural language understanding systems.. Source: (from training memory of book).
Dennett's intentional stance (importance 3): Daniel Dennett's view that attributing beliefs/desires is a useful predictive strategy, regardless of internal mechanism.. Source: (from training memory of book).
Gibson's affordances (importance 3): J.J. Gibson's ecological psychology: environment offers action possibilities directly perceived without internal representations.. Source: (from training memory of book).
Piaget's developmental stages (importance 3): Jean Piaget's theory of cognitive development through sensorimotor, preoperational, concrete operational, formal operational stages.. Source: (from training memory of book).
evolutionary psychology (Tooby-Cosmides) (importance 3): View that mind contains specialized adaptations shaped by natural selection for ancestral problems. Extreme modularity position.. Source: (from training memory of book).
Langton's artificial life (importance 3): Christopher Langton's study of life-as-it-could-be through simulation. Emphasized emergence and self-organization over top-down design.. Source: (from training memory of book).
self-organization (Ashby) (importance 3): W. Ross Ashby's principle that complex order can emerge spontaneously from local interactions without central control.. Source: (from training memory of book).
dynamical systems approach (van Gelder) (importance 3): Tim van Gelder's view that cognition is better modeled as continuous dynamical trajectories than discrete symbol manipulation.. Source: (from training memory of book).
computational neuroscience (Sejnowski) (importance 3): Terrence Sejnowski's field bridging neuroscience and computation through mathematical models of neural circuits.. Source: (from training memory of book).
statistical NLP revolution (importance 3): Shift from hand-coded linguistic rules to corpus-based statistical methods in 1990s. Enabled by large text corpora.. Source: (from training memory of book).
McCarthy's common-sense problem (importance 3): John McCarthy's observation that AI systems lack everyday knowledge humans take for granted. Persistent challenge for AI.. Source: (from training memory of book).
McCarthy's frame problem (importance 3): Problem of representing what doesn't change when actions occur. Fundamental issue in knowledge representation.. Source: (from training memory of book).
Harnad's symbol grounding problem (importance 3): Stevan Harnad's question: how do symbols get their meaning if they only refer to other symbols? Requires sensorimotor connection.. Source: (from training memory of book).
Hinton's distributed representations (importance 3): Geoffrey Hinton's idea that concepts are represented by patterns across many units, not localist grandmother cells.. Source: (from training memory of book).
hybrid symbolic-connectionist architectures (importance 3): Boden's synthesis position: combine symbolic reasoning for some tasks with connectionist learning for others.. Source: (from training memory of book).
Boden's conceptual spaces (importance 3): Structured possibility spaces defined by generative rules. Creativity involves exploring or transforming these spaces.. Source: (from training memory of book).
Simon's bounded rationality (importance 3): Herbert Simon's concept that humans satisfice rather than optimize due to cognitive limitations. Realistic model of decision-making.. Source: (from training memory of book).
Minsky's Society of Mind (importance 3): Marvin Minsky's 1985 theory that intelligence emerges from interactions of simple agents. No central controller.. Source: (from training memory of book).
Gestalt principles (Wertheimer) (importance 2): Pre-computational theory that perception organizes wholes from parts via principles like proximity, similarity, continuity.. Source: (from training memory of book).
Vygotsky's zone of proximal development (importance 2): Lev Vygotsky's concept of learning in social context through scaffolding within ZPD. Alternative to Piaget's individualist approach.. Source: (from training memory of book).
swarm intelligence (Bonabeau) (importance 2): Collective behavior of decentralized systems like ant colonies. Intelligence emerges from simple local interactions.. Source: (from training memory of book).
Maturana-Varela autopoiesis (importance 2): Theory that living systems are self-producing networks that maintain their organization. Biological alternative to functionalism.. Source: (from training memory of book).
knowledge acquisition bottleneck (importance 2): Problem that extracting expert knowledge for systems is time-consuming and difficult. Limited expert systems' scalability.. Source: (from training memory of book).
Edelman's neural Darwinism (importance 2): Gerald Edelman's theory that brain development involves selection among neural groups. Evolution-inspired neuroscience.. Source: (from training memory of book).
Baars's global workspace theory (importance 2): Bernard Baars's model where consciousness is broadcast of information to multiple specialized processors. Computational theory of consciousness.. Source: (from training memory of book).
qualification problem (McCarthy) (importance 2): Impossibility of specifying all preconditions for an action's success. Related to brittleness of symbolic AI.. Source: (from training memory of book).
PDP microfeatures (importance 2): Subsymbolic features below the level of conscious concepts. Connectionist alternative to symbolic primitives.. Source: (from training memory of book).
Smolensky's subsymbolic paradigm (importance 2): Paul Smolensky's attempt to reconcile symbolic and connectionist approaches through tensor product representations.. Source: (from training memory of book).
H-creativity vs P-creativity (Boden) (importance 2): Historical creativity (new to humanity) vs. psychological creativity (new to individual). Most creativity is P-creative.. Source: (from training memory of book).
emotion-cognition integration (Damasio) (importance 2): Antonio Damasio's somatic marker hypothesis: emotions are essential for rational decision-making, not opposed to reason.. Source: (from training memory of book).
Picard's affective computing (importance 2): Rosalind Picard's field of computing systems that recognize, model, and express emotions.. Source: (from training memory of book).
Suchman's situated action (importance 2): Lucy Suchman's critique that plans are post-hoc rationalizations; action emerges from situation. Challenge to classical AI planning.. Source: (from training memory of book).
computational analogy (Gentner) (importance 2): Dedre Gentner's structure-mapping theory: analogy involves aligning relational structure. Computational model of reasoning.. Source: (from training memory of book).
Kosslyn's mental imagery debate (importance 2): Stephen Kosslyn's pictorial theory vs. Pylyshyn's propositional theory of mental images. Computational models of internal representation.. Source: (from training memory of book).
dual-process theories (Kahneman) (importance 2): System 1 (fast, automatic, intuitive) vs. System 2 (slow, deliberate, rational). Two modes of thinking.. Source: (from training memory of book).
Schank's story understanding (importance 2): Roger Schank's work on scripts, goals, plans for narrative comprehension. AI needs causal reasoning about human actions.. Source: (from training memory of book).
Claims
Newell-Simon physical symbol system hypothesis (importance 5): A physical symbol system has the necessary and sufficient means for general intelligent action. Core claim of classical cognitive science.. Source: (from training memory of book).
Minsky-Papert XOR critique (1969) (importance 4): Perceptrons cannot solve XOR and other linearly non-separable problems. Triggered the first AI winter for connectionism.. Source: (from training memory of book).
Chomsky's poverty of stimulus argument (importance 4): Children acquire language despite insufficient input, implying innate linguistic knowledge. Key argument against behaviorist learning theory.. Source: (from training memory of book).
Searle's Chinese Room argument (importance 4): John Searle's thought experiment claiming that symbol manipulation cannot produce genuine understanding. Major challenge to strong AI.. Source: (from training memory of book).
Fodor's modularity thesis (importance 3): Jerry Fodor argued for domain-specific encapsulated modules in perception and language. Influential in nativist cognitive architecture debates.. Source: (from training memory of book).
Chalmers's hard problem of consciousness (importance 3): David Chalmers's argument that explaining subjective experience is fundamentally different from explaining cognitive functions.. Source: (from training memory of book).
Rumelhart-McClelland past-tense debate (importance 3): 1986 paper showing neural network could learn English past tense without explicit rules. Sparked symbolic vs. connectionist wars.. Source: (from training memory of book).
Pinker's words-and-rules theory (importance 2): Steven Pinker argued for dual system: associative memory for irregulars, symbolic rules for regulars. Defended hybrid architecture.. Source: (from training memory of book).
Moravec's paradox (importance 2): Hans Moravec observed that hard problems for humans (logic) are easy for computers, while easy problems (perception) are hard.. Source: (from training memory of book).
Churchland's eliminative materialism (importance 2): Paul Churchland's claim that folk psychology will be eliminated by neuroscience. Radical connectionist position.. Source: (from training memory of book).
Empirical results
Miller's 7±2 (1956) (importance 3): George Miller showed working memory capacity is limited to ~7 chunks. Early empirical result supporting information-processing view.. Source: (from training memory of book).
Tversky-Kahneman heuristics and biases (importance 3): Amos Tversky and Daniel Kahneman showed systematic deviations from rationality. Challenged ideal rationality assumptions.. Source: (from training memory of book).
Weiskrantz's blindsight studies (importance 2): Larry Weiskrantz showed patients with V1 damage can respond to unseen stimuli. Evidence for unconscious visual processing.. Source: (from training memory of book).
connectionist graceful degradation (importance 2): Neural networks degrade gradually with damage/noise rather than catastrophically. Biological realism advantage over symbolic AI.. Source: (from training memory of book).
catastrophic interference problem (importance 2): Neural networks forget old knowledge when learning new tasks. Major limitation of standard connectionist learning.. Source: (from training memory of book).
AI winters (1974, 1987) (importance 2): Periods of reduced funding and interest after overpromising. First after Lighthill Report, second after expert systems collapse.. Source: (from training memory of book).
Shepard-Metzler mental rotation (1971) (importance 2): Roger Shepard showed rotation time increases linearly with angle. Evidence for analog mental representations.. Source: (from training memory of book).
Methods
McCulloch-Pitts neural networks (1943) (importance 4): First formal model of artificial neurons as logical threshold units. Showed neural nets could compute any logical function.. Source: (from training memory of book).
Hebbian learning rule (importance 4): Donald Hebb's 1949 principle: neurons that fire together wire together. Foundation of connectionist learning theory.. Source: (from training memory of book).
backpropagation algorithm (importance 4): Learning algorithm for multi-layer networks by propagating errors backward. Solved the XOR problem and revived neural networks.. Source: (from training memory of book).
Broadbent's filter theory (1958) (importance 3): Donald Broadbent's model of selective attention as early filtering of sensory input. First flow-diagram model of cognitive process.. Source: (from training memory of book).
semantic networks (Quillian) (importance 3): Graph-based knowledge representation with concepts as nodes and relations as edges. Foundation of knowledge representation in AI.. Source: (from training memory of book).
Newell's production systems (importance 3): If-then rule architectures for modeling cognition. Led to ACT-R and other cognitive architectures.. Source: (from training memory of book).
Marr's computational vision theory (importance 3): Multi-stage theory of vision from primal sketch to 2.5D sketch to 3D model. Exemplar of computational approach to perception.. Source: (from training memory of book).
Brooks's subsumption architecture (importance 3): Rodney Brooks's layered reactive control for robots without central representations. 'Intelligence without representation' slogan.. Source: (from training memory of book).
Holland's genetic algorithms (importance 3): John Holland's evolutionary search method using selection, crossover, mutation. Applied evolution to problem-solving.. Source: (from training memory of book).
expert systems (Feigenbaum) (importance 3): Edward Feigenbaum's knowledge-based systems encoding human expertise in if-then rules. Commercial AI success in 1980s.. Source: (from training memory of book).
Sutton-Barto reinforcement learning (importance 3): Learning through trial-and-error interaction with environment using reward signals. Connects AI to behavioral psychology.. Source: (from training memory of book).
Hopfield networks (1982) (importance 3): John Hopfield's recurrent networks with energy functions. Showed neural networks could store memories as attractors.. Source: (from training memory of book).
Turing test (1950) (importance 3): Alan Turing's imitation game: can a machine fool a human interrogator? Operational definition of intelligence.. Source: (from training memory of book).
von Neumann's cellular automata (importance 2): John von Neumann's self-replicating automata on discrete grids. Foundation for studying emergence and complexity.. Source: (from training memory of book).
Holland's classifier systems (importance 2): Rule-based learning systems combining production systems with genetic algorithms. Hybrid symbolic-evolutionary approach.. Source: (from training memory of book).
Quinlan's decision trees (ID3) (importance 2): Ross Quinlan's algorithm for learning classification rules from data using information gain. Practical ML success.. Source: (from training memory of book).
support vector machines (Vapnik) (importance 2): Vladimir Vapnik's margin-maximizing classifiers using kernel trick. Dominant ML method in 1990s-2000s.. Source: (from training memory of book).
temporal difference learning (importance 2): Richard Sutton's method for learning predictions by bootstrapping from successive estimates. Core RL algorithm.. Source: (from training memory of book).
fMRI brain imaging (importance 2): Functional magnetic resonance imaging measures brain activity via blood flow. Enabled cognitive neuroscience's rise in 1990s.. Source: (from training memory of book).
Hodgkin-Huxley neuron model (1952) (importance 2): Mathematical model of action potential generation through ion channels. Foundation of computational neuroscience.. Source: (from training memory of book).
Boltzmann machines (Hinton) (importance 2): Geoffrey Hinton's stochastic networks using simulated annealing. Learned internal representations through energy minimization.. Source: (from training memory of book).
constraint satisfaction networks (importance 2): Parallel relaxation networks that settle into solutions satisfying multiple constraints. Applied to perception and reasoning.. Source: (from training memory of book).
McClelland-Rumelhart interactive activation (importance 2): Model of word recognition with bidirectional activation between letter and word layers. Showed top-down effects in perception.. Source: (from training memory of book).
STRIPS planner (Fikes-Nilsson) (importance 2): Stanford Research Institute Problem Solver: classical AI planning using preconditions and effects. Foundation of AI planning.. Source: (from training memory of book).
Selfridge's Pandemonium (1959) (importance 2): Oliver Selfridge's hierarchical pattern recognition with competing 'demons'. Early parallel processing model.. Source: (from training memory of book).
blackboard architectures (Hearsay) (importance 2): Shared workspace where independent knowledge sources cooperate on problem-solving. Used in speech recognition.. Source: (from training memory of book).
Schank's conceptual dependency (importance 2): Roger Schank's meaning representation using primitive actions and states. Canonical form for sentences.. Source: (from training memory of book).
Entities
Turing's universal machine (1936) (importance 5): Alan Turing's abstract model of computation that processes discrete symbols according to rules. Foundation for treating mind as symbol manipulation.. Source: (from training memory of book).
Dartmouth Summer Research Project (1956) (importance 4): McCarthy, Minsky, Rochester, Shannon convened the founding conference of AI. Coined 'artificial intelligence' and launched the field.. Source: (from training memory of book).
Rosenblatt's Perceptron (1958) (importance 3): Frank Rosenblatt's learning machine that could recognize patterns. First implemented neural network with learning capability.. Source: (from training memory of book).
General Problem Solver (Newell-Simon) (importance 3): First AI program to separate problem-solving method from domain knowledge using means-ends analysis. Landmark in cognitive modeling.. Source: (from training memory of book).
Logic Theorist (1956) (importance 3): Newell, Shaw, Simon's program that proved theorems from Principia Mathematica. First reasoning program, presented at Dartmouth.. Source: (from training memory of book).
McCarthy's LISP (1958) (importance 3): First language designed for AI, featuring symbolic list processing and recursion. Became dominant AI programming language for decades.. Source: (from training memory of book).
Anderson's ACT-R (importance 3): Adaptive Control of Thought-Rational: comprehensive cognitive architecture combining symbolic and subsymbolic processing.. Source: (from training memory of book).
Laird-Newell-Rosenbloom SOAR (importance 3): Unified cognitive architecture based on problem spaces and chunking. Aimed to model all aspects of intelligence.. Source: (from training memory of book).
Conway's Game of Life (1970) (importance 2): Simple cellular automaton showing complex emergent patterns from simple rules. Popularized emergence and complexity science.. Source: (from training memory of book).
MYCIN (Shortliffe 1974) (importance 2): Medical diagnosis expert system using ~600 rules and certainty factors. Pioneering expert system achieving specialist-level performance.. Source: (from training memory of book).
Lenat's Cyc project (importance 2): Doug Lenat's massive common-sense knowledge base project started 1984. Attempted to hand-code all human knowledge.. Source: (from training memory of book).
Lighthill Report (1973) (importance 2): James Lighthill's UK government report criticizing AI's lack of progress. Triggered first AI winter.. Source: (from training memory of book).
Winograd's SHRDLU (1971) (importance 2): Terry Winograd's natural language system for manipulating blocks world. Showed language understanding requires world knowledge.. Source: (from training memory of book).
Weizenbaum's ELIZA (1966) (importance 2): Joseph Weizenbaum's chatbot simulating Rogerian therapist using pattern matching. Raised questions about AI and understanding.. Source: (from training memory of book).
Lenat's AM program (importance 2): Automated Mathematician discovered number theory concepts through heuristic search. Early computational creativity work.. Source: (from training memory of book).
Hofstadter's Copycat (importance 2): Douglas Hofstadter's analogy-making program using parallel terraced scan. Models fluid concepts and perception.. Source: (from training memory of book).
Loebner Prize (importance 1): Annual Turing test competition started 1991. No program has passed unrestricted version.. Source: (from training memory of book).
BACON discovery system (importance 1): Pat Langley's program rediscovering scientific laws from data. Computational model of scientific discovery.. Source: (from training memory of book).